Ancient Battlefields

= Ancient Battlefields = In Taiwan (original version of game) they were told information that was not passed on as information to the Global release. Suppressing Faction gains +100% ATK and deals the extra 25% Suppression Bonus Damage.

General Information

 * Bosses cycle every 2 days.
 * You get 2 free attempts per day.
 * You can pay gems for additional attempts. 40 / 60 / 100 /160
 * At the end of each cycle you are awarded prizes based on your personal best attempt, and ranking within server group. (prizes seem to roll out 1 hour after reset.)
 * Ancient Coin - Currency awarded for Ancient Battlefield Shop (Used to buy materials to level weapons from lvl 21-30, (T3)
 * Dark Crystal Shards - Used to unlock and then upgrade weapons to level 10 (T1)
 * Dark Crystal Pieces - Used to upgrade weapons from 11-20 (T2)

Weapon Information
For lack of location I am adding the Materials needed for each level of weapon here.

Itzamna


Western Alliance Faction units will gain +100% ATK against this boss. Boss Position: Front Row

Recommended Heroes:
Note1: tier placement assumes at least +20 weapon and paired with a strong, otherwise she is significantly worse. Note2: If heavily built and directly supported, can deal significant damage to raise their overall tiers. But supporting T0 girls will usually result in far more dmg.

Team Building:
and are the primary source of damage here available to most players. The two primary strategies here are boosting the damage of the primary damagers, or supplementing with additional damagers. For the strategy of boosting the primary damagers, combined with critical hit accessories,  or a  with +20 weapon or higher tend to be the best choices. For the strategy of supplementing additional damagers, is easily the best choice, but a strong  or  can work as well, especially with a strong weapon.

Team Examples:
Most F2P Friendly: Slot 1: +/ Any Slot: +/ Any Slot: Any Slot:  Any Slot: + Top Team 1: Slot 1: +/ Any Slot: +/ Any Slot: Any Slot: +/ Any Slot: +/ (weapon +20 or higher) Top Team 2: Slot 1: +/ Any Slot: +/ Any Slot: +/ Any Slot: +/ Any Slot: +/ (weapon +20 or higher)

Kirin


Tribe Faction units will gain +100% ATK against this boss. Boss Position: Front Row

Recommended Heroes:
Note1: If heavily built and directly supported with critical hit/damage can break through the bosses 50% Armor to raise her overall tier, but using T0/T1 girls will usually result in more direct damage if built similarly. Note2: If heavily built with weapon +20 or higher and directly supported with ATK buffs, can deal enough damage with her 50-100% bonus against single targets to raise her overall tier. But using T0/T1 girls will usually result in more direct damage if built similarly.

Team Building:
and are the primary source of damage here and are typically worthwhile even at low star levels. herself deals good damage, but when teamed with both Rebecca and Imani she is top tier and is still strong if only paired with one or the other primarily due to her 1st passive. is best run with no source of healing so that she increases her damage over time but her damage is better than many, but not top tier. tends to suffer here due to the 50% Armor, but when fully built with crit chance artifact she can break through the Armor and land some critical hits, but her passive effect giving critical hit % to other party members tends to be worthless unless teamed with to reduce the impact of the boss' Armor buff. also tends to be a bit underwhelming, since her ATK buff is being applied to 1 damage over time dealer, and cannot land critical hits. Typically dropping ATK supports will increase overall damage, unless you just don't have enough built Tribal/overall strong characters in the first place.

Team Examples:
Most F2P Friendly: Slot 1: +/ Slot 2: +/ Back Row: +/ Back Row: / Back Row: +/ Top Team: Slot 1: +/ Slot 2: +/ Back Row: +/ Back Row: / Back Row: +/

Amaterasu


Kingdom of Clouds Faction units will gain +100% ATK against this boss. Boss Position: Front Row

Recommended Heroes:
Note1: is  with +20 or higher weapon, but  without. Note2: must be used with  in the back row, introducing a random chance element.

Team Building:
This fight revolves primarily around, so without her damage output will likely be lackluster and supplementing her with additional damagers is fairly limited due to the lack of high damaging Penglai girls. Her performance increases significantly with her weapon at +20 or higher. Units that support her will be the next best choice, like. For additional damagers, is an easy choice for this fight due to her increased single target potency at weapon level +20 and higher, and also benefits from critical hit/critical damage support. is one of the only other Penglai Island damagers that tends to deal significant enough damage to out-weigh using a support instead. increases damage consistency over multiple fights, helping to ensure damagers land their critical hits, but generally does not increase maximum damage dealt over other compositions.

Team Examples:
Budget F2P Friendly: Slot 1: Slot 2:  Back Row: +/ Back Row:  Back Row:  Best damager or back row support Best F2P Friendly: Slot 1: +/ Slot 2: +/ Back Row: Back Row:  Back Row:

Valkyrie


Penglai Islands Faction units will gain +100% ATK against this boss. Boss Position: Front Row

Recommended Heroes:
Note1: is  with +20 or higher weapon, but  without.

Team Building:
This fight revolves primarily around, so without her damage output will likely be lackluster and supplementing her with additional damagers is fairly limited due to the lack of high damaging Penglai girls. Her performance increases significantly with her weapon at +20 or higher. Units that support her will be the next best choice, like. For additional damagers, is an easy choice for this fight due to her increased single target potency at weapon level +20 and higher, and also benefits from critical hit/critical damage support. is one of the only other Penglai Island damagers that tends to deal significant enough damage to out-weigh using a support instead. increases damage consistency over multiple fights, helping to ensure damagers land their critical hits, but generally does not increase maximum damage dealt over other compositions.

Team Examples:
Most F2P Friendly: Slot 1: +/ Any Slot: Any Slot: +/ Any Slot:  Any Slot except 1 (when weapon is +20 or higher):+/