Goblin of Belonging

Goblin of Belonging (Informally AKA Mini Ogres)

Abilities

Team Roles Template: Combine the best tier of each elemental damage type applier with no regard to tanks or supports. Basic Healing might be needed. Best Team Build (Fight overall not F2P friendly): 1. (+20/30W recommended) 2. 3.  (Primary damage dealer)(A strong built  can replace) 4. (+20W recommended) 5.

Recommended Heroes: Note1:  does well in this fight, but is generally recommended to be used in the Giant Goblin fight. See below for more. Note2: requires significant investment in her weapon and stars and works best with  to be worthwhile. Note3: (+20/30W) is a universal support in this fight (energy support). Her Tier fluctuates with team build.

Team Building: NOTE: By applying different elemental damage debuffs to each boss target (5 enemies), you will gain a small amount of fixed damage the boss will deal to itself at the end of each turn. This damage is not calculated in your units' damage dealt stats at the end of the fight, so it can be hard to judge just how well a character is doing sometimes.

This boss strategy calls for applying as many different elemental damage types to the boss as possible, as well as dealing heavy damage via elemental sources themselves or from true damage dealing units. The most stand out units for this fight are, and , but (and ) should generally be used in the Goblin Giant boss fight rather than this one. Some players should explore whether and  can raise their overall damage by using her in this fight though. The next most stand out units tend to be and, but both do significantly better with weapon investment. Many players may struggle fielding the best units for this fight.