Parallel World

Overview
Mirror boss show up on stage 6 and beyond.

'''Use up all event currency (Time and Space Coins). All currency will go away at the end of the event.'''

Mirror Ibaraki-doji


Only passives and basic attacks work with this boss. On top of that, only physical and true damage can be dealt to this boss.

The enemy girl in the first position will one shot everyone on higher floors. Fortunately her hit rate is around 60% so she misses frequently.

Mirror Komainu


There are two Mirror Komainu's each one applies the effects above seprately. This means that rangers take 400% damage in one round and die instantly.

2-4 of your girls will be unable to do damage due to the attack debuff that are refreshed the turn they expire.

Bosses cannot be manipulated but can have stat debuffs applied to them. //static.miraheze.org/kingofkinkswiki/c/c5/Mirror_Komainu_Example.mp4

Mirror Vermillion Bird


There are 3 known clear strategies that will work through the 10-10 version of the boss: Strategy 1. Debuff the boss' speed using weapon +20 or higher. When not combined with other strategies, she is best combined with in slot 1 for an additional 20% speed debuff and healing sustainment. This will bring the boss low enough speed to where Support and faster classes can act every turn, allowing for party sustainment and use of different DPS units like. Strategy 2. Allow ult skills by using weapon +30 to grant 1 random party member ultimate skill usage per turn. This can be combined with for 3 turn duration Speed debuffs,  for burst damage, or both. This strategy can be combined with strategy 1 if you have both unit's weapons at the required levels. Strategy 3. Use as the primary DPS since she normal attacks every odd turn to just try and brute force DPS the boss down on turns when the boss does not use his AoE halt skill every even turn. This strategy can be combined with strategy 1 using, but cannot be combined with strategy 2 using as she will cause Jill to use her ultimate skill, breaking her normal attack flow and lowering her DPS significantly. Caution: If used alone, strategy3 demands a very tight DPS window for 10-10 boss, don't attempt unless you are running a very maxed DPS party.

Note: The unit in slot 1 will take normal attack halts in addition to AoE halts, and will never get a turn in most scenarios. Some units like and  and  can add benefit without acting. It is possible to give the slot 1 ally the ability to act every other turn by utilizing an accuracy down weaken effect like to cause the boss to miss their normal attack.

Bonus 8-10 Dolphin/Whale Strategy (Will not work on 9-10): For those who cannot get past 8-10, you can try this (Red) Artifact dependent team. Star/ weapon requirements for support characters may be higher than what is actually needed. 9 star/ +10 weapon / max healing Ring, 8 star/ no weapon / max energy Eye,  6 star/ no weapon / lvl 2 energy Eye,  12 star/ +28 weapon / max Crit Eye,  11 star/ +23 weapon / max Crit Eye

https://www.youtube.com/embed/ieKRCzWDzWk https://www.youtube.com/embed/fll8Ctj3-ss