Giant Goblin

Giant Goblin

Abilities

Recommended Heroes: Note1: is an SS-tier Utility at +30 weapon, S-tier at +20, and not recommended with anything less. Note2: are not recommended for this boss, and should be used on the 2nd boss.

Team Building: is the vast majority of your DPS for this fight. If you don't have her built, your DPS will suffer as there aren't any replacements. 's Wound Deepening is considered a Curse and therefore the boss will frequently remove it, so she should be used in the 2nd Boss fight, Goblin of belonging. and are the best tanks due to their added survival utility, and they can even be used together sometimes in very strong teams to extend survival during the boss' enrage. and both have control effects that occur as a battlefield aura, but after the Boss' control effect removal, so they work well, and contribute some damage. There are a few other units who can contribute small amounts of DPS for the fight, but some of them are best used in the 2nd fight against Goblin of Belonging., like and. Fill out your remaining ranks with minor DPS units such as or  or any damage support girls like (+20/30W only),  or     or even.

Strongest Known Team Comp: Top Strategy: (Known Potential Damage: 100m+) 1. +20W OR 2.  OR +20/30W 3. +30/40W OR +30W 4. 5.  (Use  if not using  and  if using  F2P Oriented Speed Debuff Strategy: (Known Potential Damage: ~80m) 1. +20W 2. Best Damage-Support girl you have (see above) 3.  OR Next best damage-support girl you have (see above) 4.  (few alternatives) 5.