Template:Tekka

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Tekka

Original
General Info
Faction
Class
Height
172cm
Weight
53kg
Birthday
Apr 2nd
Body
36F-24-37
Character Tier
Whale
F2P
Weapon Tier
Whale
F2P
Recommended Artifacts
1
2
3
4
5
Character Stats
ATK
151585
HP
1782531
PDEF
58388
MDEF
82529
SPD
42107
Weapon Stats
ATK
33420
HP
938580
PDEF
12420
MDEF
15810
SPD
0

Story

She is known to be the girl with the best defensive abilities in the kingdom of clouds. It is said that the iron umbrella she wields is able to block all physical attacks. At a very young age, Tekka has been learning the arts of anti-magic, thus allowing her to absorb normal magic attacks with her breasts. As a result of the constant attacks on her huge jugs, her lust for sex remains at a constant high. Since she has always dreamt of having a pure, normal relationship, she has kept her virginity pristine up to this point. Therefore she is frequently tormented by her sexual desires.
The highest mountain of the kingdom of Clouds, Silver, was known as the best mountain in the world. Rising 9,000 meters above sea level and piercing through the clouds, it was one of the special features of the Kingdom of clouds, but more importantly, it contained a rare and mysterious ore that could greatly enhance the power of weapons and thus, was worth a lot of money. The Mother, despite being the ruler of the kingdom, was constantly facing assassination attempts when fighting against the Rebel king and the Western Alliance. Therefore, she appointed Tekka to protect her. The Mother sent many expert climbers to Mount Silver to collect the ore, but many of them died from the harsh conditions in the middle of the expedition, and even those who succeeded only returned with a very small amount. However, the Mother still sent climbers to collect the ore in order to forge the strongest weapons for Tekka to protect herself, but Tekka was unaware that the weapons she was using were made from stacks of souls.

Review

Warning for new players:
If Tekka's weapon is not level 20 or higher she is a C-tier unit on the tier list.

TLDR: Tekka is an anti-magic and healing support tank that starts out as a C rank and rises to SS tier once her weapon is unlocked and upgraded to +20. Every player should invest in her.

She cuts magic damage significantly, can obtain a very high HP pool, heals the entire party based on damage she takes, and performs her own passive heal every 3 turns. While her offense is virtually zero, she is one of the best defensive tanks in the game once her weapon is +20.

Every player should invest in Tekka no matter their spending level, as she is a cornerstone for PVP and PVE alike.

Good against magic heavy teams
Story missions
PvP
Spirit Beast: White Tiger
Guild Boss: Goblin Giant
Guild Boss: Goblin of Beast
Guild Boss: Goblin of Magic
Guild Boss: Machine Goblin

+40W

Summary

Tekka's weapon is a rare case where it solves all of her problems as a tank. She lacks HP and as the weapon levels she can get up to +40% more HP plus even more base stats. Where she really shines is at +20 weapon she gains an effect that heals the entire party based on the damage she takes. Once this weapon is +20, it is highly effective when paired with Otowa, as Tekka is often times the only party member not being healed when she takes damage, most likely triggering Otowa to heal Tekka. Otowa's weapon also gives Tekka more Physical Damage Reduction, which supports Tekka's primary weakness.


Technical Details

Weapon HP% effect: Tekka's weapon HP% boost is based off her base HP, not post-buff HP (i.e. goddess passive).

Weapon +20: The heal occurs immediately each time Tekka is hit, and will heal all allies for 70% of the total damage taken, spread evenly across all remaining allies, except for Tekka herself. Since this heal calculates before the final damage number is applied, it can prevent death if the heal recovers the ally up above 0 HP from what would have been lethal damage.

Tekka is the premier tank of choice for F2P. She will be a lifeline for most PVE encounters, and a strong pillar for PVP. While most F2P start the game with a different tank, they should commit to building her as soon as they are capable of raising Tekka to 9-star to open her weapon, and to raise the weapon to +20. F2P should use a for her, unless they're in a very specific case where she is trying to survive magic damage, in which case an can be a niche usage.

Tekka is a must for any whale. Her +30W is optional even for whales, but will make Tekka even tougher, if you're having problems with her dying. In most cases, performs the best for her, but there are circumstances where a works better.

Skills

Name Effect
link={{{4}}} Touch of Guardianship Prioritizing on the front row, casts a Strengthen effect on 1 random Party Hero and increases the Magic Defense of the affected target by 25/40/55/80% for 2 rounds.
link={{{4}}} Mothers Blessing Casts a Damage Reduction effect on all Party Heroes and increases the Magic Resistance of the affected targets by 15/30/45/60% for 2 rounds
link={{{4}}} Magic Resist Increases self's Magic Defense by 20/30/40/55%
link={{{4}}} Light of Mother Casts a Healing effect on a Party Hero with the lowest HP percent every 3 rounds and recovers the affected target's HP by 5/10/15/20% immediately.
link={{{4}}} Rain From Heaven Increases self's HP by 10/20/30/40%. (+20) When self after taken Direct Damage recovers 70% HP of the damage taken to all party heroes (except self) equally.


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